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SLS v.1.3
©2004-2007
     
 
  2008-09-30 21:18
Season 4 NGT/G2 Rules



Season 4's reporting tool
SLS is to be used For all GC GTR2 Leagues.

Season Registration
Season 4 will also be handled by SLS.

Season 4 league structure
There will be 4 leagues in season 4,


Points
1st-20
2nd-17
3rd-15
4th-13
5th-12
6th-11
7th-10
8th-9
9th-8
10th-7
11th-6
12th-5
13th-4
14th-3
15th-2
16th-1
17th-1
18th-1
19th-1
20th-1
21st-1
22nd-1

Pole-1

Race Fastest lap - 0

Car selection
NGT & G2

Race Distances
League A will cover a minimum of 220km.
League B will cover a minimum of 220km.
League C will cover a minimum of 180km.
League D will cover a minimum of 180km.

For example 220km's at Brno is a 5.403km track length. This equals 41 Laps. For 180km it will be 34 laps.

Starting time of races
Race start: 21:45 CET
Warmup: 21:40 CET - 5 mins
Qualifying: 21:20 CET - 20 mins
Practice 21:00 CET - 20 mins

Post Race
Drivers are strong requested, NOT to leave the server until the server has changed session following on from the completion of the race.

In-Game Chat
In-Game chat MUST be turned on.
In-Game chat will be restricted during the race weekend as follows;
Practice Free to chat
Qually Restricted to a driver only being allowed to say 1 word, which is to report LAG. Please just write LAG and Race Control will endevour to look at the cars around you.
Race Restricted to a driver only being allowed to say 1 word, which is to report LAG. Please just write LAG and Race Control will endevour to look at the cars around you.
Post Race Chat is still not allowed until Race Control states that the race has Finished.

Cutting
Left to the game primarly. There are exceptions, these will have pics showing unacceptable/acceptable cutting.

Start Procedure
Standing starts.

Pit Stops
League A pit stops are free. No Compulsory pit stops. Pit or not, we don't care!
League B pit stops are free. No Compulsory pit stops. Pit or not, we don't care!
League C has to do a minimum of a pit drive through, or serve a normal pitstop.
League D has to do a minimum of a pit drive through, or serve a normal pitstop.

The pit drive through must be taken at least 5 laps before the end of the race. This stops the chance of a person speeding though the pits and not serving their penalty.

Fuel Multiplyer
League A set at 1 x fuel
League B set at 1 x fuel
League C set at 1 x fuel
League D set at 1 x fuel

Weather
No Weather selections - just sunshine

Weight Penalties
No weight penalties will be used this season.

Penalties
Decided by the Race Control. Incident findings will be posted in the minutes of the RC Meetings.

Race Control will use the following as a rough guideline for reported incidents.

In order to help drivers get a better understanding of how penalties are determined, we are publishing the below set of guidelines.

Penalties may be assessed in a number of ways including a number of points lost from your championship total, grid position loss or a slap on the hand.

Any incidents on the pace lap will be dealt with more severly.

Race control Members
Whoopster
Segnit
Rick
Kevs5678
Tlars

Report incidents via PM to one of the race Council members. This is include cutting/crashes/agressive driving,etc Un-reported
incidents will not be punished!

Note: Only incidents reported by members are assured of the Race Control's attention.

Note: Self-Imposed Drive Through Penalties
In a situation where an incident has been reported and the offending driver has performed a self-imposed drive through within 3 laps (or some other period if deemed reasonable), then the penalty will normally be reduced to a simple caution but only if the Race Control is satisfied that the driver will try to avoid such incidents in future.

Typical Incidents

These are guidelines, the actual offences might mean a hasher penalty.


Rear End Shunt: 2 Points
Factors:
- Was the incident on the pace lap
- Did the victim brake early (not counting lap 1)?
- Had the shunter followed the victim for a lap or 2 before hand?
- Did the victim change his braking point?
- Did the victim
partially lose control before contact?
- Did the victim badly lose control before contact?
- Were the drivers racing for position or was one driver lapping/unlapping the other?
- Were the drivers in different classes of car?

Side by Side Contact: 2 Points
Mitigating factors:
- Was the victim in the drivers mirrors when he started to move across?
- Did the shunter leave room while alongside?

Bad Rejoin: 3 Points
Factors:
- Was the person who was rejoining unable to see the victim?
- Did the rejoining driver rejoin carefully and gradually?
- Was the victim accounting for the rejoin?

Blocking/Weaving: 3 Points
Factors:
- Did the blocker change line only once?
- Did the blocker move before the victim was committed to his change of line?

Over-Ambitious Overtake: 2 Points
Factors:
- Was the overtaking driver level before turn-in?
- Was there room for 2 cars?
- Would the overtaking driver have made the corner?

Lack of Care approaching an incident: 3 Points
Factors:
- Was a very slow or stopped car visible?
- Did the unexpected happen?
- Did the driver slow down or modify their line to account for the incident?

Holding Up a Lapping Driver: 2 Points
Factors:
- Were good opportunities to let the lapping driver through ignored?
- Had the lapping driver been lost by the server?
- Could the lapped driver have reasonably expected another car to be behind and much quicker at this stage in the race?
- Is the lapped driver already involved in a close battle with other cars?

Gaining advantage through Corner Cutting: 2 Points
Factors:
- Were the perpetrator and victim actually fighting for position?
- Did the victim subsequently have an incident which prevented the place being given back?

Failure to take the mandatory drive-through (League C&D only): Disqualification from the race.

Teams
There is a team championship. As such, a race team name is required for your registration on the SLS system even if you're driving on your own. A team must consist of either 1 or 2 drivers only.
Team mates within the same division must drive the same car.
Glen Draper
 
     
 
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